Pirate Princess

I was commissioned by Fantasy Studios to design and code a visual novel GUI set for the Ren’Py engine. Picking lush colors and hand-illustrated graphics to enhance the game’s visuals, I integrated a “pirate" theme—parchments, dusty bronze, mechanical workings—and a “princess” theme—royal velvet, roses, and gold filigree—to create a complementary, luxurious design.

Coding work included using advanced ATL for smooth and satisfying entry animations and state animations, enhancing player experience.

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